Outside of the Golden Wood, most of Eldor has remained unsettled. With the knowledge of sailing and ship building taught to them by Halflings, Humans soon spread through much of the world, and eventually they reached Eldor.
While the Elves were not hostile to humans settling on their continent, they weren’t particularly friendly at first. A handful of scattered farms and villages sprang up here and there along the coast, but they never spread or prospered like the human settlements in the west. For a thousand years or more, Humans were a small minority on Eldor.
In 7057 4E Johan Nicholas, often considered the father of modern human alchemy, visited Eldor in the hopes of studying among Gnomish masters. While there, he discovered than many of the plants in the region had unique properties that were quite useful as ingredients for both alchemy and more traditional potion making. This led to many farmers cultivating these plants, and Eldor saw an immediate boom in the human population, as young alchemists sought these unique plants, and previously nonprofitable farms found new cash crops.
As a nation, Farlend was officially founded in 7104, mostly at the request of the Alchemists Union as a way to regulate prices and trade of the new crops. The nation’s growth has been slow but steady since then, with little development in the way of major cities and more in the spread of farmland.
In 7284, the primary port was renamed Cape Johan, after the famous alchemist, and named the official capital of Farlend. By this point, it has also become the primary trade port for the Golden Wood as well, due to more secure trade routes protected by the Farlend navy.
The Elves began to worry about the large number of Human explorers coming to Eldor seeking to be the first to find a new miracle plant. In 7442, they sent emissaries to Farlend to negotiate regulation of Human exploration of the continent. Although a number of treaties and compromises were reached to the satisfaction of both nations, this has left a slight strain on their relations, as many Farlenders saw it as an attempt at Elven regulation of Human lands.
Though a Human nation, Farlend has a large population of Halflings and Half-elves, as well as a few Gnomes and full blooded Elves. Humans make up roughly 60% of the population, Halflings around 20%, and Half-elves another 15%. When Elves leave the Golden Wood for the first time, Farlend is usually their first stop. The exotic, more rugged appearance of humans leads many Elves to experiment a bit, leading to the largest single population of Half-elves anywhere.
Farlend uses the Elven calendar, and their language draws heavily from both Gnomish and Elvish.
Modern Farlend is not a well developed nation. The only city of note is Cape Johan. There are a series of trade hubs as well, but even the largest of these is not half the size of the capital. Most of the nation is farms and plantations, often dedicated to providing supplies for the Alchemist’s Union.
Farlend’s current king, Henrick II, is little more than a figure head, as all the kings before him. The true power in Farlend lies with the Alchemist’s Union, who go out of their way to provide the king with extreme luxuries in exchange for control of nearly all national policies. This practice may cost them in the future, as Henrick has a fondness for Elven women and the Union arranged for him an Elven wife. Married at 17, Queen Elista was still a child by Elven standards, and this has led many full-blood elves to see Henrick as a perverse hedonist.
While Farlend law insures the Queen will not inherit her husband’s throne, they have a son, Henrick III, now 14. Henrick III will be the first Half-elf to rule any nation, and many say he is already showing signs of ambition, and a desire to wrest control away from the Union.
The culture of Farlend is very nature oriented, and great steps are taken to preserve natural resources. Among other human settlements, this has led to a reputation as either wild savages, or ignorant country bumpkins. Despite this reputation, it is also an accepted fact that Cape Johan has been the center of alchemical advancement for the past 50 years, leading to a great deal of competition with Dyn.
The primary export of Farlend is crops, mostly meant for alchemical use. They also produce a wide variety of tobaccos and superior wood. many Elven goods pass through Farlend, to be traded further abroad. Incoming traders often bring in fine metal goods, as the area is mineral poor, with minimal deposits of hard metals.
Do to the ever increasing trade in Port Johan, the Farlend military is primarily based on naval power. The Farlend navy patrols the coasts all the way to The Golden Wood, as well as major trade routes leading as far as Midland. Pirate activity is rising along many of these routes, and the navy has been growing to meet the demand.
While any classes are allowed in Farlend, some are more common than others.
First, it should be noted that adventurers in general are much rarer in Farlend than elsewhere. Most of the nation is made up of farmers, traders, and sailors.
Fighters and Rogues are still the most common classes, though not as much as elsewhere. Barbarians are rare, as even in the wilds most Farlenders are too mellow for such rage. Bards are not unheard of in Farlend, but as elsewhere they are a dying breed mostly preserved by Halflings.
Druids and Rangers are very common in Farlend. Many Human followers of the Son or the Daughter choose the path of the Druid over the Cleric, while Elves and Half-elves may simply choose it as an accepted route to divine power. Clerics are uncommon, and other divine casters, such as Paladins, Oracles, and Inquisitors are rare.
Among arcanists, the Wizard and Sorcerer are equally represented. Sorcerers in general are thought of as primarily an Elven style of magic, but it has caught on among many Half-elves and Humans. Witches are uncommon, but in many of the rural areas they begin to replace all other casters, save Druids. Alchemists are surprisingly uncommon here. While Farlend is known for its alchemy, most choose another class and simply learn the Alchemy skill and/or the Brew Potion feat. Still, the Alchemist class is perhaps more common here than anywhere outside of Dyn.
Summoners are rare, but not unheard of among the Gnomes of Farlend. Rumor holds that the creatures they conjure are called from the darkest parts of the Fey realm, and that Elves forbid such magic within the Golden Wood. While Gnomes seem more likely to pursue the arts of the Summoner outside the Golden Wood, the truth is they are known to do so within its borders as well. For more information, see the Summoner.
Monks, Cavaliers, Gunfighters, Maguses, and Inquisitors are all very rare or unheard of.